LuMarE
Learn to Multiply · A LuMarE app

Learn times tables by writing with a finger.

A multiplication app for children aged 7–8, with handwritten answers, practice hints and challenges for revision. The girl in pink is there for each small step.

Under review on Google PlaySee how it works

Android 8.0 or later · Spanish and English

Learn to Multiply is under review on Google Play. Downloads will be enabled once publication is approved.

No adsNo subscriptionsAndroid phones and tablets
Actual Learn to Multiply practice screen in Spanish: 4 × 2, recognised answer 8 and encouraging feedback from the girl.
Practice screen: an example of an interpreted answer. Spanish interface shown; English is also available.
Ages 7–8A guide, not a requirement
4 activitiesPractice, quiz and challenges
2 free tablesNo expiry or usage limit
Phones and tabletsAndroid 8.0 or later
One answer, three steps

From a little stroke to “You got it!”.

The answer is written on screen. Tap Done, and the app shows its reading and checks the multiplication in the same place.

01

Write

The child draws the number with a finger in the writing area.

02

Tap Done

The strokes give way to the recognised number, which they can see before moving on.

03

Get feedback

A correct answer gets encouragement. After a mistake, practice mode offers a hint.

An illustrative example of the answer flow.

At their own pace, with little challenges

A way to practise for every moment.

From a calm recap to working towards a goal. All four activities are also available with the free times tables.

Practice

Choose tables, write answers with a finger and use hints to keep trying.

Rounds of 5, 10 or 20 questions

Quiz

A round to check what they have learned and see how it went afterwards.

20 questions per quiz

Reach the goal

Correct answers add 10 points; mistakes subtract 5. The score never goes below zero.

Goals of 50 or 100 points

Against the clock

A challenge to see how many multiplications they can solve in the chosen time.

1 or 2 minutes of play
The LuMarE girl in pink
One step at a time. A hint when it helps.

The girl offers text and animations. Sound effects can be turned on or off.

First, give it a proper try

Two free tables. One purchase to go further.

The sample never expires and does not limit rounds. Get to know the app before deciding whether to unlock the other tables.

Free sample

The 2 and 5 times tables

Real practice, with no countdown and no usage limit.

  • Handwritten answers and recognition
  • Practice, quizzes and both challenges
  • Practice hints and saved progress
  • No ads or subscriptions
One-time in-app purchase

Times tables from 1 to 9

Unlock the other tables and choose what to revise in each activity.

  • Every table in the app
  • Levels 1–5, 6–9 and 1–9
  • Keep your progress from the sample
  • Restore purchases from Grown-ups

The unlock price is shown before purchase in the grown-ups section. There is no automatic renewal.

Grown-ups matter too

Learn with a companion. Decide as a family.

Children focus on multiplication. Grown-ups have a space to adjust the experience, manage the purchase and choose whether to share usage statistics or diagnostics.

  • A companion who cheers them on

    The girl in pink offers messages, practice hints and small celebrations.

  • Privacy with a choice

    Usage statistics and diagnostics are optional, with independent choices on the grown-ups screen.

  • Settings for grown-ups

    Change the name, turn sounds on or off and reset learning progress from the grown-ups area.

Before you begin

Questions from families.

Useful details about the app, handwriting recognition and the purchase.

What age is the app designed for?

It is designed especially for children aged 7–8 who are starting to learn multiplication tables. Age is a guide: table selection and levels let you adapt practice to what each child already knows.

How are answers written and checked?

The child writes a number with a finger and taps Done. The app shows the number it interpreted and checks the multiplication, without an extra confirmation step. If a drawing is not understood, it can be erased or undone and written again.

What does the free sample include?

The 2 and 5 times tables, with no expiry or limit on rounds. It includes practice, 20-question quizzes, both challenges, handwriting recognition, practice hints and saved progress.

How does the full version work?

A one-time in-app purchase unlocks the 1–9 times tables and all levels. The price is shown before purchase in Grown-ups → Full version. Sample progress is kept. There is no subscription or automatic renewal.

Are there any ads?

No. Learn to Multiply has no ads in either the free sample or the full version.

Does it work on phones and tablets?

Yes. The app is designed for Android phones and tablets in portrait and landscape. It requires Android 8.0 or later. It is not an iPhone or iPad app.

Does it need an Internet connection?

Initial preparation downloads the recognition model and needs a connection. Once prepared, handwriting recognition runs on the device. Google Play needs a connection for purchases and restoration; authorised usage statistics and diagnostics also use the Internet.

Can recognition read every letter or number perfectly?

Recognition is designed for numerical answers, not free text. How clearly a number is drawn can affect its reading. The app displays the interpreted number and allows another attempt when it cannot read the drawing. We do not promise 100% accuracy for every stroke.

Where are the name and learning progress stored?

The name is optional, and the profile and progress are stored locally. Our own analytics events do not send names, drawings or individual answers. Android may manage backups according to device settings. See Privacy for details.

Can I restore a purchase or reset progress?

Grown-ups includes purchase restoration, name and sound settings, and reset. Restoration checks your Google Play purchase; use the account that made the purchase. Resetting learning data does not turn the purchase into a new subscription.

A little stroke today. Something new to discover tomorrow.

Discover how Learn to Multiply works while Google Play reviews the app.

Under review on Google Play
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